ART 3160 GAME DESIGN AS ART (3 credits)
This course will encompass theory and practice of game development, game creation as an art process, and an exploration of the work of artists who have created game based work. Areas of study during the course will include game design and mechanics, explorations of theory, narrative and storytelling with game paradigms, social and ethical concerns of gaming and gaming as cultural resistance.
Prerequisite(s): Not open to non-degree graduate students