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ART 4190  GAME DESIGN STUDIO (3 credits)

This course provides a capstone study in game development. It explores game design, game prototyping, finalization, distribution and promotion. Students will work in teams to conceptualize, pitch, prototype, and present an audience ready game. The content of this course varies from semester to semester allowing students the opportunity to investigate and practice a variety of techniques. (May be repeated for credit up to 6 hours.)

Prerequisite(s): ART 3160, ART 3170, or ART 4180 or permission of instructor. Not open to non-degree graduate students.